3D Creature Design: From Concept to Key Art by Jerad Marantz

Registration Is Open!

Class Begins Sunday March 19th at 10 AM Pacific / 1 PM Eastern

Learn The ART of Creature & Character Design

Want to learn how to design characters for films or games?Maybe you want to take your designs to the next level or level up in your career.

Character Designers make an average of $86,413 a year according to www.glassdoor.com but this is a career that requires specialized training and a unique set of skills.

Anatomy, shape language, proportions, weapons, clothing, environments... these are all some of the topics that a successful designer has to consider every working day.

Jerad Marantz has been doing this every day for two decades at studios like Marvel Studios, Stan Winston, Amalgamated Dynamics, NCSoft and more.

Throughout his career he's designed for film, for games, and for TV where he has developed his time tested system to create unique and compelling concepts for directors of films like Guardians of the Galaxy, Dr. Strange, Captain America: Civil War, & Batman vs Superman. 

In this course you’ll learn:

  • How To Create Compelling & Unique Characters & Creatures
  • Develop You Ideation & Sketching Process
  • How To Turn Your 2D Sketches Into Final Images
  • How To Use ZBrush To Digital Sculpt Your Designs
  • How To Plus Your 3D Renders To Create Powerful Presentations
  • and much more…

It Pays To Register Early

It pays for you to register early. Below is a price breakdown by date.  Make sure to register now. Our 30 day money back guarantee starts on the first day of class so you are covered when you register early and lock in your special pricing.

  • $698 - Save $200 bucks if you register by February 13th
  • $798 - Save $100 bucks if you register by February 27th
  • $898 - After February 27th

Curriculum

Week 1

Introduction Lecture to design in the film, game, and television industries.

- Gathering reference

- Sketching and ideation from reference

- Homework

Week 2

Reviewing and critiquing student’s work

– Refining reference

–  Demo Redrawing and refining concepts. -  Working with value.

Week 3

Reviewing and critiquing students work

- Selecting the students design to be executed in Zbrush

- Refining the design in value and color

Week 4

Final critique and selection of 2-D concepts.

– Refining and organizing reference collage

– Introduction to Zbrush

- Blocking out creature design in Zspheres

– Blocking out creature design in lowest topology

Week 5

- Sculpting technics within Zbrush and working with limited brushes and topology

- Blocking out anatomy

Week 6

- Blocking out the anatomy

- Refining the sculpt and Detail

Week 7

- Polypaint and Pose

- Zremesher and projection

- Intro to Keyshot

- Rendering

Week 8

- Taking to finish in Photoshop

- Final thoughts

FAQ

When is the live session?

Sunday at 10 AM Pacific / 1 PM Eastern

When is the first class session?

Starts March 19th at 10 AM Pacific.

What if I miss a class? Can I download it later?

Yes, everything is recorded and downloadable. 

How long do I have access to the material?

You have lifetime access to the course material

How long are the live sessions?

The live sessions are between two and three hours long.

When do you get the downloads up?

We get the downloads of live sessions online about 24 to 48 hours after the live session ends.

How do I talk to the teacher?

You can talk freely during the class and also via the Facebook group and private forum.

Will my work be reviewed?

Yes, your work will be reviewed in class.

Are there demonstrations or lectures?

Yes.  They will be live and recorded.  All downloads will be in your course.

Registration Options